Anubis Wall of Death
A merciless wall of fuzz — stacked saturation into a wavefolder, fattened with a sub-octave for chest-caving low end, then voiced and unleashed. Stomp FS2 to slam in a bitcrushed "glitch" layer that smears the wall into digital ruin, with SWITCH_3 setting the octave personality of that glitch.
Anubis Wall of Death
FunBox v3 + Daisy Seed · Stereo out · MIDI · Expression
⚠ Community effect — AI-generated by the WOOF Workshop and not yet hardware-tested. Flash at your own risk.
A merciless wall of fuzz — stacked saturation into a wavefolder, fattened with a sub-octave for chest-caving low end, then voiced and unleashed. Stomp FS2 to slam in a bitcrushed "glitch" layer that smears the wall into digital ruin, with SWITCH_3 setting the octave personality of that glitch.
Controls
| Control | Function |
|---|---|
| KNOB 1 | Volume (output level) |
| KNOB 2 | Drive (gain into the fuzz/clipper stack) |
| KNOB 3 | Fold amount (wavefolder intensity for extra harmonic chaos) |
| KNOB 4 | Tone (low-pass tilt to tame or open the wall) |
| KNOB 5 | Sub-octave mix (blend of the always-on octave-down voice) |
| KNOB 6 | Glitch amount (bitcrush/sample-rate-reduction depth for the FS2 layer) |
| SW1 | Fuzz flavour: left = warm (DistWarm), center = fuzz (DistFuzz), right = hard clip (gnarly square) |
| SW2 | Fold mode: left = triangle fold, center = off (clip only), right = sine fold (Buchla-style) |
| SW3 | Glitch octave mode: left = octave down (sub-smear), center = unison (raw bitcrush), right = octave up (screaming digital) |
| FS1 | Bypass (fixed) |
| FS2 | Glitch toggle (latches the bitcrush "wall-of-death" layer in/out) |
| DIP1 | Gate enable (noise gate to choke runaway hiss between notes) |
| DIP2 | High-gain boost (extra pre-gain stage for maximum wall) |
| DIP3 | unused / available |
| DIP4 | MIDI enable (CC takeover + bypass/aux over MIDI) |
| Expression | sweeps Drive (KNOB_2) for foot-controlled gain swells; assignable to others via set-mode |