Anubis Wall of Death

A merciless wall of fuzz — stacked saturation into a wavefolder, fattened with a sub-octave for chest-caving low end, then voiced and unleashed. Stomp FS2 to slam in a bitcrushed "glitch" layer that smears the wall into digital ruin, with SWITCH_3 setting the octave personality of that glitch.

Anubis Wall of Death

FunBox v3 + Daisy Seed · Stereo out · MIDI · Expression

Community effect — AI-generated by the WOOF Workshop and not yet hardware-tested. Flash at your own risk.

A merciless wall of fuzz — stacked saturation into a wavefolder, fattened with a sub-octave for chest-caving low end, then voiced and unleashed. Stomp FS2 to slam in a bitcrushed "glitch" layer that smears the wall into digital ruin, with SWITCH_3 setting the octave personality of that glitch.

Controls

ControlFunction
KNOB 1Volume (output level)
KNOB 2Drive (gain into the fuzz/clipper stack)
KNOB 3Fold amount (wavefolder intensity for extra harmonic chaos)
KNOB 4Tone (low-pass tilt to tame or open the wall)
KNOB 5Sub-octave mix (blend of the always-on octave-down voice)
KNOB 6Glitch amount (bitcrush/sample-rate-reduction depth for the FS2 layer)
SW1Fuzz flavour: left = warm (DistWarm), center = fuzz (DistFuzz), right = hard clip (gnarly square)
SW2Fold mode: left = triangle fold, center = off (clip only), right = sine fold (Buchla-style)
SW3Glitch octave mode: left = octave down (sub-smear), center = unison (raw bitcrush), right = octave up (screaming digital)
FS1Bypass (fixed)
FS2Glitch toggle (latches the bitcrush "wall-of-death" layer in/out)
DIP1Gate enable (noise gate to choke runaway hiss between notes)
DIP2High-gain boost (extra pre-gain stage for maximum wall)
DIP3unused / available
DIP4MIDI enable (CC takeover + bypass/aux over MIDI)
Expressionsweeps Drive (KNOB_2) for foot-controlled gain swells; assignable to others via set-mode

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