Fuzz Modulator

Three cascaded fuzz stages feeding a grain engine that fragments the signal into short windows and replays them at varying rates and directions — optionally re-fuzzing the granular output for compounding chaos.

Fuzz Modulator

Terrarium + Daisy Seed · Mono

Granular glitch fuzz. Three cascaded fuzz stages (~300× total) into a grain engine that fragments the signal into short windows, plays them back at varying rates and directions, and optionally re-fuzzes the granular output for compounding chaos.

Knobs

KnobFunction
KNOB 1Volume
KNOB 2Fuzz (3-stage cascaded ~300×)
KNOB 3Tone
KNOB 4Grain size (5–200 ms)
KNOB 5Grain rate (0.5–40 Hz)
KNOB 6Warp (playback speed of grains)

Switches

SwitchFunction
SW1Grain direction (forward / reverse)
SW2Grain feed (clean signal vs. re-fuzzed signal into the grain buffer)
SW3Mod source (manual knob vs. envelope-driven grain rate)
SW4Fuzz character (hard clip / wave fold)

Footswitches

SwitchAction
FS1Bypass
FS2Momentary delay repeats
Usage tip: SW1 forward, SW2 clean repeats, SW3 envelope-driven grain rate. Grain Rate ~3–8 Hz with a small Grain Size. Result is a dynamics-responsive granular cloud that gets faster and more frantic the harder you play — back off your picking for slow, smeared grains and dig in for stuttery chaos.

Fuzz Modulator

WOOF v3 + Daisy Seed · Stereo · MIDI · Expression

Granular glitch fuzz with the WOOF extras. Same 3-stage cascaded fuzz feeding a grain buffer, plus stereo grain pingpong, wave-folding, hard stutter mode, an envelope-driven Warp, and MIDI-triggered grain capture. Footswitch 2 holds for momentary delay repeats.

Knobs

KnobFunctionBehavior
KNOB 1VolumeOutput level. Final hard-clip safety net is post-volume.
KNOB 2Fuzz3-stage cascaded clipping with asymmetric mid stage. Total gain ~4×–600× scaling. With DIP_1 on, the final stage swaps hard clip for a sine-based wave fold (more odd harmonics, smoother fold-back).
KNOB 3ToneOnePole low-pass post-fuzz. Higher = brighter.
KNOB 4Grain SizeCapture window length, 5 ms to 200 ms. Short = hyper-stuttery; long = smearable, almost reverb-like at high rates.
KNOB 5Grain RateRetrigger frequency, 0.5 Hz to 40 Hz. With SW3 in envelope or LFO mode, this is the baseline that gets modulated ±50%.
KNOB 6WarpGrain playback speed. Knob center ≈ 1× (original speed). Half-speed at low end (deep, dragging), 2× at top end (chipmunk, glitchy fast). With DIP_4 on, envelope multiplies this by 0.5×–2× based on input dynamics. With MIDI Note On held, MIDI pitch overrides Warp.

3-Position Toggles

SW1 — Direction

CenterGrain disabled. Pedal is a straight fuzz. Useful as a baseline. LeftForward grain — captured audio plays in the original direction. RightReverse grain — captured audio plays backward. Combined with high Warp = warbly tape rewind effect.

SW2 — Feed

CenterCapture disabled. Grain buffer freezes; existing contents will play out and loop. Useful for "freezing" a captured texture. LeftClean repeats — grain captures pre-fuzz signal, plays back through the fuzz cascade. Each repeat sounds fresh. RightRe-fuzzed — grain captures post-fuzz signal, no second pass. Cleaner repeats with the original fuzz character intact.

SW3 — Modulation Source

CenterManual — knobs only. LeftEnvelope-follow — input level scales Grain Rate ±50%. Pluck harder = faster retrigger. RightLFO sweep — slow ~0.1 Hz triangle modulates Grain Rate ±50%. Hands-off slow-cycling glitch.

DIP Switches — Bonus Modes

DIP 1 — Wave Fold

Replaces the hard clip in the fuzz output stage with a sine-based wave folder (sin(in × π/2)). At high Fuzz settings produces strong odd harmonics with smooth fold-back instead of the clipper's flat-topped harshness. Pair with low Tone for a synthy, square-wave-meets-fold quality.

DIP 2 — Stutter

Skips the 1.3 ms anti-click crossfade on grain retrigger. Result: hard, clicky digital chop with no smoothing. Good for high-rate, percussive grain machine effects. Combine with very short Grain Size for granular drum-machine textures.

DIP 3 — Stereo Pingpong

Consecutive grains pan alternately to the left and right channels. The inactive channel still receives the fuzzed dry + delay signal so the pedal stays full-sounding while grains alternate. Without this DIP, both channels carry the same grain output. Especially good with envelope-modulated Grain Rate (SW3 left).

DIP 4 — Auto-Warp

Envelope follower drives Warp. Quiet input = Warp pulled down toward 0.5× of the knob value; loud input = pushed up to 2×. Plays well with light, dynamic playing — pluck softly for slow-mo grains, dig in for fast.

Killer combo: SW1 forward, SW2 clean repeats, SW3 envelope, DIP_3 + DIP_4 on. Grain Rate ~3–8 Hz, small grain size. Result is a stereo, dynamics-responsive granular cloud that gets faster and higher-pitched the harder you play.

Footswitches

SwitchActionBehavior
FS1BypassToggles on FallingEdge. Dry passes through unchanged + delay trail mixes in so repeats can decay naturally when toggled off mid-hold.
FS2Momentary RepeatsHold to engage delay feedback. Output of grain stage feeds back into the delay buffer. Release = feedback ramps back to zero.
FS1+FS20.5 s holdToggles Expression Set Mode.
FS1+FS22 s holdClears expression mappings.
FS1+FS2at power-upDFU bootloader.

MIDI

MessageMapping
CC 14–19Knobs 1–6 (with takeover — physical knob movement releases MIDI control)
CC 20Bypass toggle (≥ 64 = press)
CC 21Momentary Repeats hold (≥ 64 = on, < 64 = off)
CC 22Grain Trigger — any value forces a fresh grain capture at the current write index with current knob params. Use this to manually re-arm a grain on demand.
Note OnWarp pitch lock — overrides Warp to play the grain at the MIDI note's pitch. Baseline = MIDI 60 (C4) = 1× warp. Formula: warp = 2^((note - 60) / 12).
Note OffReturns to knob/Auto-Warp control.

Expression Jack

Same heel/toe learn flow as the WOOF Kelpie. Hold FS1+FS2 for 0.5 s to enter Set Mode, position the pedal at heel and adjust knobs, position at toe and adjust, exit by holding FS1+FS2 again. Hold for 2 s to clear all mappings.

LEDs

Fuzz Modulator

Hothouse + Daisy Seed · Mono · 3-position toggles

The Fuzz Modulator core on Hothouse hardware: 3-stage cascaded fuzz into a grain buffer, with three 3-position toggles for direction, feed, and modulation source. Mono. Footswitches reversed from Terrarium — FS1 holds for delay repeats, FS2 bypasses. Wave Fold mode dropped (no fourth switch slot).

Knobs

KnobFunction
KNOB 1Volume
KNOB 2Fuzz (3-stage cascaded ~300×, hard clip output stage)
KNOB 3Tone (LP filter)
KNOB 4Grain Size (5–200 ms)
KNOB 5Grain Rate (0.5–40 Hz)
KNOB 6Warp (playback speed; half to double)

3-Position Toggles

TOGGLE 1 — Direction

UpForward grain. MiddleGrain disabled — pure fuzz. DownReverse grain.

TOGGLE 2 — Feed

UpClean repeats — grain captures pre-fuzz, plays back through fuzz. MiddleCapture disabled — buffer freezes, existing grain content loops. DownRe-fuzzed — grain captures post-fuzz, single pass.

TOGGLE 3 — Modulation Source

UpManual — knobs only. MiddleEnvelope-follow — input level scales Grain Rate ±50%. DownLFO sweep — ~0.1 Hz triangle modulates Grain Rate ±50%.

Footswitches (Hothouse convention — reversed from Terrarium)

SwitchAction
FS1 (left)Momentary Delay Repeats — hold for echoes.
FS2 (right)Bypass toggle.
Usage tip: TOGGLE 1 up (forward), TOGGLE 2 up (clean repeats), TOGGLE 3 middle (envelope-follow). Grain Rate ~3–8 Hz with a small Grain Size. Result is a dynamics-responsive granular cloud that gets faster and more frantic the harder you play — back off your picking for slow, smeared grains and dig in for stuttery chaos.

LEDs

DFU

Hold FOOTSWITCH_1 for 2 s at any time to enter the bootloader (Hothouse built-in feature).

Fuzz Modulator

WOOF v3 + Daisy Seed · Stereo · MIDI · Expression · Synth-optimized

Granular glitch fuzz with the WOOF extras. Same 3-stage cascaded fuzz feeding a grain buffer, plus stereo grain pingpong, wave-folding, hard stutter mode, an envelope-driven Warp, and MIDI-triggered grain capture. Footswitch 2 holds for momentary delay repeats.

Synth-optimized: Synth-optimized version with 12 dB input pad for line-level sources. Extended volume range.

Knobs

KnobFunctionBehavior
KNOB 1VolumeOutput level, extended to a 0–4× range (extended range for line-level sources). Final hard-clip safety net is post-volume.
KNOB 2Fuzz3-stage cascaded clipping with asymmetric mid stage. Total gain ~4×–600× scaling. With DIP_1 on, the final stage swaps hard clip for a sine-based wave fold (more odd harmonics, smoother fold-back).
KNOB 3ToneOnePole low-pass post-fuzz. Higher = brighter.
KNOB 4Grain SizeCapture window length, 5 ms to 200 ms. Short = hyper-stuttery; long = smearable, almost reverb-like at high rates.
KNOB 5Grain RateRetrigger frequency, 0.5 Hz to 40 Hz. With SW3 in envelope or LFO mode, this is the baseline that gets modulated ±50%.
KNOB 6WarpGrain playback speed. Knob center ≈ 1× (original speed). Half-speed at low end (deep, dragging), 2× at top end (chipmunk, glitchy fast). With DIP_4 on, envelope multiplies this by 0.5×–2× based on input dynamics. With MIDI Note On held, MIDI pitch overrides Warp.

3-Position Toggles

SW1 — Direction

CenterGrain disabled. Pedal is a straight fuzz. Useful as a baseline. LeftForward grain — captured audio plays in the original direction. RightReverse grain — captured audio plays backward. Combined with high Warp = warbly tape rewind effect.

SW2 — Feed

CenterCapture disabled. Grain buffer freezes; existing contents will play out and loop. Useful for "freezing" a captured texture. LeftClean repeats — grain captures pre-fuzz signal, plays back through the fuzz cascade. Each repeat sounds fresh. RightRe-fuzzed — grain captures post-fuzz signal, no second pass. Cleaner repeats with the original fuzz character intact.

SW3 — Modulation Source

CenterManual — knobs only. LeftEnvelope-follow — input level scales Grain Rate ±50%. Pluck harder = faster retrigger. RightLFO sweep — slow ~0.1 Hz triangle modulates Grain Rate ±50%. Hands-off slow-cycling glitch.

DIP Switches — Bonus Modes

DIP 1 — Wave Fold

Replaces the hard clip in the fuzz output stage with a sine-based wave folder (sin(in × π/2)). At high Fuzz settings produces strong odd harmonics with smooth fold-back instead of the clipper's flat-topped harshness. Pair with low Tone for a synthy, square-wave-meets-fold quality.

DIP 2 — Stutter

Skips the 1.3 ms anti-click crossfade on grain retrigger. Result: hard, clicky digital chop with no smoothing. Good for high-rate, percussive grain machine effects. Combine with very short Grain Size for granular drum-machine textures.

DIP 3 — Stereo Pingpong

Consecutive grains pan alternately to the left and right channels. The inactive channel still receives the fuzzed dry + delay signal so the pedal stays full-sounding while grains alternate. Without this DIP, both channels carry the same grain output. Especially good with envelope-modulated Grain Rate (SW3 left).

DIP 4 — Auto-Warp

Envelope follower drives Warp. Quiet input = Warp pulled down toward 0.5× of the knob value; loud input = pushed up to 2×. Plays well with light, dynamic playing — pluck softly for slow-mo grains, dig in for fast.

Killer combo: SW1 forward, SW2 clean repeats, SW3 envelope, DIP_3 + DIP_4 on. Grain Rate ~3–8 Hz, small grain size. Result is a stereo, dynamics-responsive granular cloud that gets faster and higher-pitched the harder you play.

Footswitches

SwitchActionBehavior
FS1BypassToggles on FallingEdge. Dry passes through unchanged + delay trail mixes in so repeats can decay naturally when toggled off mid-hold.
FS2Momentary RepeatsHold to engage delay feedback. Output of grain stage feeds back into the delay buffer. Release = feedback ramps back to zero.
FS1+FS20.5 s holdToggles Expression Set Mode.
FS1+FS22 s holdClears expression mappings.
FS1+FS2at power-upDFU bootloader.

MIDI

MessageMapping
CC 14–19Knobs 1–6 (with takeover — physical knob movement releases MIDI control)
CC 20Bypass toggle (≥ 64 = press)
CC 21Momentary Repeats hold (≥ 64 = on, < 64 = off)
CC 22Grain Trigger — any value forces a fresh grain capture at the current write index with current knob params. Use this to manually re-arm a grain on demand.
Note OnWarp pitch lock — overrides Warp to play the grain at the MIDI note's pitch. Baseline = MIDI 60 (C4) = 1× warp. Formula: warp = 2^((note - 60) / 12).
Note OffReturns to knob/Auto-Warp control.

Expression Jack

Same heel/toe learn flow as the WOOF Kelpie. Hold FS1+FS2 for 0.5 s to enter Set Mode, position the pedal at heel and adjust knobs, position at toe and adjust, exit by holding FS1+FS2 again. Hold for 2 s to clear all mappings.

LEDs

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